Socratic Ignorance can teach us something about our attitudes toward Design Thinking. Socrates earned his rep for being a wise man by admitting, “I don’t know.” When he wanted an answer, he would go to the experts of his day and unleash a series of questions that eventually lead to the politician, economist, philosopher, teacher, butcher, or farmer replying, “I don’t know.” Of course, in the process of all his questioning, Socrates learned much, but he never saw knowledge as static. Instead, he applied a consistent method to an ever-moving target.
I know that, for me, the concept of design thinking can feel like a moving target. Ask ten people for a definition of design thinking, and you’ll receive ten different definitions. And, what is the difference between design thinking, studio learning, Project-based Learning (PBL), Problem-based Learning (PBL), experiential learning and Challenge-based Learning? Honestly, I don’t know.
I’m being cheeky, though. I do know…kind of. There are subtle differences between these various approaches, but I am beginning to think these differences don’t matter much. In fact, I think these various approaches are different “brandings” for a very elemental concept that most educators intuit to be true and effective and elegant:
When we give students real situations they must navigate and use timely feedback and provocative questions to guide students in revising work until it is truly original, personal, and professional…real learning happens.
I have spent considerable time in recent years reading, researching, observing, and questioning just what design thinking means in the context of the classroom. In the process, I have learned much about how I can create student-centered learning experiences that put the onus of critical decision making on the students, not me. In this post I share some of the most useful resources I have found: